Almost each reload she loses few seconds between backing off and and reloading the clip. Episode 5: T-44 Review, Contributing When Bottom Tier I discuss how to meaningfully contribute as a bottom-tier medium tank, with footage from a tier 10 Serene Coast battle in my T-44. Except now your in an amx chaffe ammo rack is in the rear of the turret and sides of the hull. Had you just moved your radio over to another tank prior to the video, or was there some other reason you weren't running the top radio? If you're fortunate enough to be in a top tier match, use your concealment values to your advantage. I do that on all my lights, and it can make the difference in spotting and detection. Episode 66: Sheridan Review, Winning Despite Lemming Train Idiots I review the Sheridan, a tier 10 American light tank, with a replay of a Mountain Pass battle. We also discuss spotting on a weak flank with a replay of a tier 7 Live Oaks battle.
With only 600hp I still recomend running in reverse. Good to hear you will at least be back, was a bit worried. Very useful in determining if somebody is oneshot or not. In World of tanks whether or not another tank is in radio range is determined by the sum of the two vehicles ranges, and in most battles you will be matched with team mates who will also have decent radio's on their tanks. Once you reach mid and high tier French mediums, lights, and heavy tanks you are rewarded with deadly mobile tank platforms. Usually, your allies will take advantage of the enemy when said enemy turns to try to deal with you. Obviously if they are wrecking your team on the other side of the map, sometimes a miracle cap is the only way to win.
The T-54 thrives in flatland and does better aiming up at targets. Episode 53: Löwe Review, Contributing When Bottom Tier I review the Löwe, a tier 8 German premium heavy tank, with replays of three tier 10 battles in Murovanka, Steppes, and Serene Coast. That said, the Skoda T50 is squishy and requires finesse to be effective. Then again you insult me by that reading comprehension just because someone doesn't immediately agree with you doesn't mean they can't conprehend you. You want to avoid situations where you have to crest a hill to fire on a target that is already pre-aiming at you. You'll then want to focus on the gun handling, as the guns can be derpy.
World of Tanks Which French Tank Line? Episode 27: Lorraine 40t Review, 9-Kill Carry in Mountain Pass I review the Lorraine 40t, a tier 9 French medium tank, with a replay of a tier 9 Mountain Pass battle. It isn't elite'd, but that is okay. Currently at 57% after about 100 battles. Poor penetration, poor maneuverability, low speed, lack of vert stab, no gun depression and very little gun elevation. The first shows the view range circle, which is how far your tank can spot.
The tier 4 German Luchs as a higher pen autocannon. Some situations are uncarryable, but others are carryable if the driver of a light tank correctly leverages its mobility and vision control. With maximum concealment, it can remain undetected even at close ranges. It can still get where it needs to go to provide vision, however, and I never had a problem in that regard. I decided to make a little review of this tank. The tier 9 is basically the same tank for its tier with above average frontal armor, no turret, decent mobility, and a killer gun.
The new Erlenberg is mostly a vision map, with brawling in the middle city area. The video quality seems fine by the way. The Löwe was underpowered prior to 9. I have only played this tank for 7 battles, but I must say that I really do not like this tanks a tier 6. It's worth it just to learn how to drive autoloaders or fight against them. You trade off the ability to pivot in place with much higher speed and acceleration. However I never attacked or insulted you but please by all means call me the jerk.
Even flanking other tanks is more difficult than it should be due to the batchat's poor accleration and poor turning radius. I felt there was a real need for a series of educational videos like this. I can post a few replays when I get home of several games where I got top xp. I´m sorry I don´t have more screens with the game statistics, I only decided to write the review today, when I left for work. If I could maybe test the ranges against other lights and mediums I could come to a conclusion. Expect to bleed speed when turning.
In the Live Oaks replay, I discuss why there is little value in spotting a flank when you are isolated. Problems in development slowed the project, and by the 1950s the vehicle was still not ready for presentation. That said, the Skoda T50 is amazing so grinding through those tanks is worth it. My hope is that these guide videos meaningfully help other players improve their gameplay. And it's sometimes a heavy from the front when the cap is at 90%.
I guess crew member dies once per 4 penetrations, unlike chinese, where he dies after each shot. Since I'm not carrying an extinguisher I can only recall being set on fire three times in 500 or so games. Its mechanics are sound and it performs its role effectively. I played mine passively to start a match, as the thing is more dangerous as the game progresses. Normally, 13 F3 would have inherited it from its artillery predecessors. Again you gave excellent commentary on strategic positioning and also on what not to do. That way it won't - unless I spend another 2 days on the light tank grinding for it.